#ifndef __WINDOW__HPP__
#define __WINDOW__HPP__
#include "model.hpp"
#include "arcball.hpp"

static model *m;
static arcball *a;
static unsigned int width, height;
static int win,fps;
static bool mouseLeft,mouseRight,mouseMiddle;

void init();
void destroy();

void launch(int argc, char *argv[]);

void draw();
void wait();
void keyboard(unsigned char touche, int x, int y);
void mouse(int button, int state, int x, int y);
void motion(int x, int y);

#endif
